PKO BP - Virtual Studio & Unreal Engine Training
PKO Bank Polski
Virtual studio for Poland's largest bank, delivered together with three days of Unreal Engine training for the in-house team.
Virtual studios, XR LED and broadcast systems - from technical decisions and engine work to supervision on set.
I build virtual studios, sets and graphics that work live - on air, on LED walls and in VR headsets. From the first conversation about an idea to a shoot that runs smoothly.
Unreal Engine environments built for real-time use - virtual studios, sets and installations that have to perform, not just render.
Aximmetry and Unreal Engine integration for broadcast and XR LED stages, including changes made on set while the crew is waiting.
Unreal Engine combined with AI - MetaHuman avatars and interactive experiences that respond in real time instead of replaying a script.
Unreal Engine training for teams and institutions, and technical supervision that keeps a project's engine layer under control.
A cross-section of projects - broadcast, XR LED, immersive installations, AI and training.
PKO Bank Polski
Virtual studio for Poland's largest bank, delivered together with three days of Unreal Engine training for the in-house team.
OHJO
Product renders for a Polish cosmetics brand built on BIO donkey milk, covering both clean studio packshots and warm lifestyle setups.
Wawel
A virtual Dragon's Den built in Unreal Engine and installed in one of the towers as a permanent visitor attraction.
A self-initiated automotive visualisation exercise: an electric SUV on a mirror surface under an aurora, staged as a campaign key visual.
TKH Technology
3D visualisation of the MTJD jet drone and a promotional film produced for a trade-fair presentation.
Mlekpol
Five virtual sets prepared for an XR LED shoot, with live changes made on set as the campaign was being filmed.
My own toolset for Unreal Engine, built to speed up work on virtual productions. It comes out of the same projects listed here - the things that kept needing to be rebuilt, turned into a kit.

Patryk Sadowski is an Unreal Engine specialist, technical artist and 3D artist with eight years of experience in video production, also working as a camera operator and editor, with a master's degree in project management. He combines technical work with running projects: from choosing the right approach and taking responsibility for the engine layer, through coordinating teams and working on set.
He specialises in virtual production - virtual studios, XR LED and broadcast systems - and in solutions that connect Unreal Engine with artificial intelligence. He is the creator of Virtual Studio Kit, his own Unreal Engine toolset for virtual productions, runs training on the engine, and appears as an expert on industry panels devoted to virtual production.
Virtual studio, XR LED shoot, an interactive installation or training for your team - write to me and describe what you need. I usually reply within a day.
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